Ever since the Call of Duty series went ‘modern’ there has been an increase in firearms that just don’t belong in the game and/or are being used by the wrong forces. It started simply with the MP44 being featured in multiplayer that takes place in 2011, along with Ultranationalists having access to MP5s (CoD4), and has spiraled into rifles like the FAMAS being used by Russian forces in both 1968 (Black Ops. lolwut?) and 2016 (MW2). While I can’t claim what other firearms Russia might integrate into their arsenal in the future, I think it’s safe to assume they won’t be using French guns. Or TAR 21s. Or Striker shotguns. Or… I’ll shut up now.
The point is it wouldn’t hurt for the devs to do a little research into what weapons specific forces would actually use, instead of replacing accuracy with the rule of cool. What follows is a list of guns I want to see in the next CoD game, provided it’s actually MW3. If it’s not, and instead ‘CoD: It’s In Space and Totally Ain’t Halo’ is the next title, I better see a Gauss Rifle, dangnabit!
MP7A1
H&K’s answer to the FN P90. A damn cool weapon, it fires the armor piercing 4.6x30mm cartridge from either a 20, 30, or 40 round magazine. It’s practically a firearm that combines all the best aspects of both a SMG and AR into one beautiful package. Ever since I used it in Medal of Honor multiplayer I always wondered how grossly overpowered it could be in CoD. Maybe we’ll see it, maybe we won’t. But I sure hope we do.
AK-74M
AK-47s and Russia go together like peanut butter and chocolate. We get it. But believe it or not, there’s more to the AK family than just the classic 7.62×39 spewing death-dealer. Now I’ll admit there was also a Middle Eastern militia in both Modern Warfare games, and they most definitely would be using AK-47s (and other variants), but the Russian forces themselves? Not likely. There’s also the AK-100 series rifles to consider, and since the games do take place in the near future, I could see them having widespread use. Anyway, it would just be more accurate to see an AK-74M in the hands of a modern Russian infantryman, and not an F2000. That’s all I’m saying.
XM-25 Grenade Launcher
25mm, airbursting, high-explosive, pre-programable grenades. This thing practically screams overpowered, doesn’t it? Already in deployment in Afghanistan, it’s seen incredible success, ending engagements almost as soon as they begin. Plus, I’m sure they could find a way to balance it in-game. After all, they’ve managed to make guns less impressive than they are in real life. I’m looking at you, AA-12.
That’s just a small sample of what I’d like to see, especially since this article’s getting a bit longer than I originally intended. But you get the general idea: keep what makes sense, dispose of the rest and replace them with something else; something period appropriate. Hell, it wouldn’t hurt to have two AK variants in the same game. Bad Company 2 did it with the AN-94 Abakan and AEK-971 Vintovka, after all. And I’d also like to hear what you want to see in the next CoD game. Or how you feel about how inaccurate the weaponry has been in the current CoD games. Game developers say they read stuff like this, after all.